Video Game Forums • Mega Man 11
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Mega Man 11

Posted: Mon Dec 04, 2017 4:02 pm
by DarkZero
https://www.youtube.com/watch?v=ZLFW8KiVJBU

First impressions: everybody's saying "oh it looks like Mighty No. 9 this is bad" but honestly I think everything from the level design to the music to the backgrounds and character designs are miles better than MN9 and ring true to Mega Man. Only real grievance is the run animation looks goofy but maybe that'll get ironed out.

The devs sounded confident and proud of what they're doing so I'm going into this aggressively optimistic.

Re: Mega Man 11

Posted: Mon Dec 04, 2017 4:13 pm
by X-3
It looks like they're maintaining the classic Mega Man gameplay, mechanics and visual identity. I approve.

Re: Mega Man 11

Posted: Mon Dec 04, 2017 4:49 pm
by Marilink
It looks great, I'm 100% on board. Mighty Number 9's problems were much deeper than the art style, so even if it looks somewhat similar, it still appears to be true to what makes Mega Man great.

Re: Mega Man 11

Posted: Mon Dec 04, 2017 5:24 pm
by DarkZero
here's some artwork (click on them for larger versions):

Image

the official artwork for the game. pretty cool, somewhat minimalistic, makes a great wallpaper

Image

the game informer cover featuring all the different box art versions of mega man. this one is really cool i especially love weirdly muscular mm7 mega man

Re: Mega Man 11

Posted: Mon Dec 04, 2017 7:29 pm
by Marilink
weirdly buff mega man is the best mega man

Re: Mega Man 11

Posted: Mon Dec 04, 2017 10:02 pm
by New! Tazy Ten
Color me surprised. I'll be watching this one out for sure.

Re: Mega Man 11

Posted: Mon Dec 04, 2017 11:00 pm
by Calamity Panfan
i'm very happy at this news

Re: Mega Man 11

Posted: Wed Dec 06, 2017 2:19 am
by 1-up Salesman
Probably an unrealistic hope, but I'll be purchasing hoping that maybe we'll get another shot at Legends 3 somewhere down the road.

Re: Mega Man 11

Posted: Wed Dec 06, 2017 4:09 am
by DarkZero
http://www.gameinformer.com/b/features/ ... an-11.aspx

Here's an article that reveals a few things about the game. Some of it's obvious but there's some interesting stuff here like switching to specific weapons instantly by flicking the right stick at an angle.

Re: Mega Man 11

Posted: Sun Dec 24, 2017 3:34 am
by Kargath
They even managed to make cover bad art megaman look kinda OK!

Re: Mega Man 11

Posted: Sun Dec 24, 2017 1:15 pm
by I REALLY HATE POKEMON!
Well, beggers can't be choosers. I'll try it.

Re: Mega Man 11

Posted: Tue May 29, 2018 12:53 pm
by X-3

Re: Mega Man 11

Posted: Tue May 29, 2018 5:30 pm
by DarkZero
not the voice i would have chosen for mega man but ok

i still dont really understand how the double gear system is supposed to work? like it does things like slow down time or overcharge the buster and there seems to be a meter but what else does it do? and what does it have to do with the name?

Re: Mega Man 11

Posted: Tue May 29, 2018 9:46 pm
by I am nobody
Do you think we should tell Capcom that 1987 was actually 31 years ago? You can't just have your 30th anniversary whenever you want it, guys.