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More useless video game trivia.

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Apollo the Just
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Post by Apollo the Just » Mon Jul 25, 2016 5:31 pm

Yeah well

Image

DOES THIS LOOK RIGHT-HANDED TO YOU??

#ExplainThatAtheists
~ * ~ a true gentleman leaves no puzzle unsolved ~ * ~

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Post by I REALLY HATE POKEMON! » Mon Jul 25, 2016 5:39 pm

hes clearly ambidextrous

#DebunkedScoreOneForScientology

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Post by X-3 » Mon Jul 25, 2016 5:40 pm

[spoiler=Left Handed]Image[/spoiler]

[spoiler=Right Handed]Image[/spoiler]

Notice that the change corresponds to Link's own. The Hand is Link from the future.

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Post by Random User » Tue Jul 26, 2016 12:04 am

Skyward Sword Link doesn't count.

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Post by I REALLY HATE POKEMON! » Tue Jul 26, 2016 1:40 pm

Only CD-i Link counts, and only in the cut scenes.

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Post by Random User » Wed Jul 27, 2016 8:37 am

The van Sonic enters to get beamed elsewhere in Sonic Mania actually gets its design from a car in Daytona USA.

[spoiler="Sonic Mania"]Image [/spoiler]

[spoiler="Daytona USA"]Image [/spoiler]

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Post by Valigarmander » Mon Aug 01, 2016 9:58 pm

[MEDIA=youtube]Te8RveELSpg[/MEDIA]

Sonic 3D Blast featured an unused beta song that would be reused as a boss theme in Sonic the Hedgehog 4 14 years later.

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Post by Valigarmander » Wed Aug 03, 2016 3:55 am

Banjo-Kazooie was originally going to feature a forest level called "Fungus Forest", but this was eventually cut from the game. There is a picture in Banjo's house showing the level.

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Fungus Forest was later carried over to Donkey Kong 64, where it was named "Fungi Forest".

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Post by Valigarmander » Wed Aug 03, 2016 5:32 pm

Image

Image

Image

Image

[quote="http://www.suppermariobroth.com]In Super Mario Galaxy"]

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Post by X-3 » Wed Aug 03, 2016 5:39 pm

Jehuty is (loosely) named after the original (speculated) Egyptian spelling/name of Thoth.

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Post by Valigarmander » Sat Aug 06, 2016 10:49 pm

Image
Image

In Super Mario 64, there are two paintings on the second floor of Peach's Castle which uniquely do not appear to represent any of the game's levels. The starry painting actually uses the wall tile seen on the third floor around the entrance to Tick Tock Clock, while the cloudy painting uses the graphic seen in the entrance to Rainbow Ride.

Image
Image

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Post by Valigarmander » Sun Aug 07, 2016 9:10 pm

In the Poo Cabin in Conker's Bad Fur Day, there is a piece of chocolate behind some bars which cannot be obtained. According to director Chris Seavor, the barred passage was originally going to lead to a different area. He left it in because he knew "it would ****' annoy people."

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Post by I REALLY HATE POKEMON! » Sun Aug 07, 2016 9:34 pm

That's awesome.

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Post by Valigarmander » Tue Aug 09, 2016 2:00 am

Kathryn Beaumont, the original voice of Alice in Alice in Wonderland and Wendy in Peter Pan, reprised her role as Alice and Wendy in Kingdom Hearts at the age of 64.

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Post by I REALLY HATE POKEMON! » Tue Aug 09, 2016 2:01 am

I think I knew that one.

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Post by Valigarmander » Wed Aug 10, 2016 2:13 am

The NIGHTMARE! difficulty didn't exist in the original release of Doom. It was added in version 1.2 after players jokingly complained that Ultra-Violence wasn't hard enough.

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Post by Valigarmander » Mon Aug 15, 2016 12:49 am

Image

There is an unused flower animation within the graphics data for Lethal Lava Land in Super Mario 64.

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Post by Marilink » Mon Aug 15, 2016 8:18 pm

For LLL? Really? ...where would that have gone?
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Post by Random User » Mon Aug 15, 2016 9:24 pm

^It's an "environmental effect," according to The Cutting Room Floor. But beyond that no one really knows as far as I can find.

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Post by Wicked Witch of the Crest » Mon Aug 15, 2016 10:43 pm

Maybe it showed up after you defeated a Bob-omb? Kind of like when you beat an enemy in Sonic CD. A simple reference at best. Probably removed since it made little sense to add a flower to that stage. Does it show up anywhere else?
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