Psychonauts 2

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Validecember
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Psychonauts 2

#1

Post by Validecember » Fri Dec 07, 2018 10:09 am



Neat.

Coming out sometime next year.

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Re: Psychonauts 2

#2

Post by Marilincarnation » Fri Dec 07, 2018 10:44 am

hey, cool. Maybe I should play the first one, since I own it on Steam...

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Re: Psychonauts 2

#3

Post by I REALLY HATE PRESENTS! » Fri Dec 07, 2018 10:57 am

I'm glad fans are finally getting a sequel, I know what it's like to enjoy a game that never gets one (and many that plan for one but get cancelled, just my luck). This isn't one of them, though, I really don't like it.

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Re: Psychonauts 2

#4

Post by Booyakasha » Fri Dec 07, 2018 4:49 pm

'Psychonauts was one of my faves on the oldest of Xboxes, man. I'm glad they're actually doing a sequel. I would have been fine with it being a one-off, but I trust Double-Fine to do a new one.

Like, this might sound weird, but hear me out. I feel like 'Psychonauts' was the spiritual sequel to 'Banjo-Kazooie' that 'Banjo-Tooie' and 'Donkey Kong 64' and 'Yooka-Laylee' emphatically were not. Like, 'Psychonauts' and 'Ratchet and Clank' and 'Jak and Daxter', they had a real snap to them. They were crisp. They didn't feel like a chore. Compare to 'Donkey Kong 64'. Going through every inch of every level with all five Kongs, lest you miss something. Or 'Banjo-Tooie', with its endless backtracking. Think 'Psychonauts' struck that sweet spot of collecting and exploring, same as BK did.
boo----------------the furious little monkey

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