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RIGHT HEMISPHERE XBOX
MIDDLEWARE
May 25, 2001
Right Hemisphere has signed an agreement with Microsoft to
become an official tools and middleware developer for the
Xbox. Right Hemisphere's Deep Paint 3D and Texture Weapons
products are now being further enhanced to provide features
specific to Xbox development.
Deep Paint 3D and Texture Weapons provide the opportunity
for developers to fully support the advanced nfinite FX engine
from nvidia embedded within the Xbox.
"We are continually amazed at the quality of production from
artists using Deep Paint 3D and Texture Weapons. Previously,
the most stunning detailed work has been done by our customers
working in cinematic productions. Yet, some of the latest
real-time work really blurs the distinction," says Michael
Lynch, Right Hemisphere CEO.
"Right Hemisphere has made commitments to optimize Deep Paint
3D and Texture Weapons supporting core Xbox features, like
pixel and vertex shading. These tools are excellent additions
to the Xbox toolset," said Seamus Blackley, Xbox Technology
Officer, Microsoft.
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