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RIGHT HEMISPHERE XBOX MIDDLEWARE
May 25, 2001

Right Hemisphere has signed an agreement with Microsoft to become an official tools and middleware developer for the Xbox. Right Hemisphere's Deep Paint 3D and Texture Weapons products are now being further enhanced to provide features specific to Xbox development.

Deep Paint 3D and Texture Weapons provide the opportunity for developers to fully support the advanced nfinite FX engine from nvidia embedded within the Xbox.

"We are continually amazed at the quality of production from artists using Deep Paint 3D and Texture Weapons. Previously, the most stunning detailed work has been done by our customers working in cinematic productions. Yet, some of the latest real-time work really blurs the distinction," says Michael Lynch, Right Hemisphere CEO.

"Right Hemisphere has made commitments to optimize Deep Paint 3D and Texture Weapons supporting core Xbox features, like pixel and vertex shading. These tools are excellent additions to the Xbox toolset," said Seamus Blackley, Xbox Technology Officer, Microsoft.



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