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XBOX BROADBAND
May 16, 2001
Microsoft Corp. today announced that more than 25 companies
are taking advantage of the broadband capabilities built into
every Xbox when the broadband services launch next summer.
The following companies are those currently committed to
supporting Xbox's online capabilities:
- Acclaim
- Activision
- ArtDink
- Atlus
- Bandai
- Capcom
- Codemasters
- Crave
- Electronic Arts
- Eidos
- Fox Interactive
- Gathering of Developers
- Infogrames
- Interplay
- Konami
- LucasArts
- Microsoft
- Midway
- Namco
- Rage
- Rockstar Games
- Sega
- Sierra On-Line
- Taito
- Take Two interactive
- TDK Systems
- THQ
- Ubisoft
Sega Sports' entire 2K3 lineup, Tony Hawk's Pro Skater 3,
Unreal Championship, and Tom Clancy's Ghost Recon will be
among the first online-enabled games available. In addition,
Microsoft's own Xbox game studios have more than a dozen online-enabled
games in development in the United States and Japan. Bungie
will only create future games that take advantage of the broadband
capabilities of Xbox.
"Online console gaming over broadband will change the face
of video games forever," said Robbie Bach, chief Xbox officer
at Microsoft. "When the Xbox online experience goes live next
year, our development partners will have games ready that
demonstrate how broadband online video games will have as
dramatic an impact on the industry for the current generation
of games as the move from 2-D to 3-D graphics did for the
last generation."
"Sega is extremely excited about the potential that Xbox
brings to online console gaming," said Peter Moore, president
and COO of Sega America. "Obviously, the inclusion of a hard
drive and Ethernet port in every single box is very important.
Moreover, Xbox is building a world-class gaming platform on
a global basis. This assures players a safe, fun and fast
experience and allows developers to focus on creating great
games. We at Sega intend to take full advantage of that."
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